Tag: Discussion
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Visual Novels and their Unique Experiences

I hate reading. It’s something I’ve always struggled to enjoy. Probably due to a combination of my ADD and dyslexia but when I’m thinking of something to do reading is usually the last thing that comes to mind. The only times I’ve ever read something just to enjoy reading it were when I didn’t have…
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Designing an Unlikable Lead

It isn’t hard to make a character unlikable. The character could have a terrible design, be extremely poorly written, have terrible voice acting… It’s a much harder job to have players like and enjoy a character, or at the very least be indifferent to them. But what about the characters that the players are designed…
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Finding Unique Scares in Modern Horror Games

I ended my last post on modern horror games by talking about how they should try and strive for more unique scares instead of following trends made by other popular games. And as you might have guessed by the title of this post, I want to follow up on that by providing some examples that…
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Modern Horror Games and the ‘Haunted House’ Problem

It’s honestly super nice to see that horror games are once again getting lots of love from the game industry. There was a long period where the only new horror experiences were coming from indie games. Now big companies like Capcom are getting back into it! At long last the big drought that started during…
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Bravely Default 2 is a perfect unbalanced mess

There are plenty of games that I feel upset about being underrated or overlooked. Games like No More Heroes or Fatal Frame. But one of the games I really wish hit it big would have to be Bravely Default 2. Mainly because I feel like a lot of JRPGs could learn from it. Especially when…
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The Importance of ‘Objectives’ in Games

An aspect of games I often feel doesn’t get enough attention would have to be ‘objectives.’ After all, in most games they are suppose to be what drive you from point to point! More specifically though, I’d like to talk about them in first person shooters. Mainly since this is where they can be the…
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Everyone should try playing a ‘Souls’ game

With Elden Ring right around the corner, and Sifu bringing up the discussion of difficulty in games, it got me thinking about why I feel everyone should try a ‘Souls’ game at least once! Now, what exactly do I mean by a ‘Souls’ game? Basically I’m talking about the Dark Souls games made by FromSoftware,…
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In Defense of Fixed Camera Angles
Something that I feel always gets looked down on in games is fixed camera angles. The argument against them is usually that they are clunky or a thing of the past, which I can’t exactly say is wrong. However, I don’t think people really understand how fixed camera angles can really enhance or improve an…
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Welcome to Games for Thought!
Hello there! Thank you for checking out my blog. Name’s Nic. Nice to meet you! Games for Thought is a blog based around discussing games. Talking about things that work or don’t work for some games, or just why we enjoy certain games or aspects about them. This can include full on game reviews or…

