Tag: Resident Evil
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What justifies a Remake?
With the long awaited remake of Dead Space finally releasing today, I thought now would be a perfect time to discuss remakes in gaming once again! Previously, I had talked about remakes and when the right time to remake a game was, this time though I’d like to discuss what makes a remake feel justified. […]
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Psychological Horror – Horror that sits with you
To end this month of horror game related posts, I thought I’d talk about what might be my favorite kind of horror, and that’s psychological horror! Unlike with shock horror, that mainly focuses on things like jump scares and freaky imagery, psychological horror generally requires a bit more thought. It focuses more on dread and […]
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Spooky Month and why we enjoy being scared
Well it’s that time of the year again! The time to really sit down and enjoy getting scared. That’s right, it’s spooky month! And in honor of that, I decided that every post this month is going to be about horror games in some way. Granted it’s not like I’ve ever needed an excuse to […]
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When should a game be remade?
So recently it was announced that the original Last of Us would be getting a remake titled The Last of Us Part 1. This sparked a lot of controversy mainly due to the fact that a lot of people feel the original game doesn’t need to be remade just yet. And honestly I have to […]
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Are Tank Controls really so confusing?
I love tank controls. While they aren’t the perfect controls for every kind of game, I’ve never had issue with them in any game that required them and never found them too confusing, unlike a lot of other people. And while a lot of my love for tank controls probably comes from the fact that […]
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Modern Horror Games and the ‘Haunted House’ Problem
It’s honestly super nice to see that horror games are once again getting lots of love from the game industry. There was a long period where the only new horror experiences were coming from indie games. Now big companies like Capcom are getting back into it! At long last the big drought that started during […]