Tag: Horror
-
Indie Horror Games: Like a needle in a hay stack

With cheaper and more easily available development tools like Unity and the Unreal Engine, making your own games has never been easier! This can be seen pretty easily with the rise of indie games in recent years. Games that are developed by one person or a small group with a small budget and normally without…
-
Pseudo Horror Games: A Gateway to Horror

Like I mentioned in last week’s post, pseudo horror games are a great way to see if you’d enjoy a full on horror experience without needing to completely commit to one. This is because, as you may have guessed, pseudo horror games aren’t really horror games. They are games that have plenty of horror elements…
-
Spooky Month and why we enjoy being scared

Well it’s that time of the year again! The time to really sit down and enjoy getting scared. That’s right, it’s spooky month! And in honor of that, I decided that every post this month is going to be about horror games in some way. Granted it’s not like I’ve ever needed an excuse to…
-
Should we be excited for a new Silent Hill?

Recently, there have been a ton of rumors surrounding the Silent Hill series. From all new games to remakes and even to a new movie. The Silent Hill rumor mill has been buzzing lately but I feel there’s something we aren’t really addressing here. Should we really be excited for a new Silent Hill game?…
-
Finding Unique Scares in Modern Horror Games

I ended my last post on modern horror games by talking about how they should try and strive for more unique scares instead of following trends made by other popular games. And as you might have guessed by the title of this post, I want to follow up on that by providing some examples that…
-
Modern Horror Games and the ‘Haunted House’ Problem

It’s honestly super nice to see that horror games are once again getting lots of love from the game industry. There was a long period where the only new horror experiences were coming from indie games. Now big companies like Capcom are getting back into it! At long last the big drought that started during…
-
In Defense of Fixed Camera Angles
Something that I feel always gets looked down on in games is fixed camera angles. The argument against them is usually that they are clunky or a thing of the past, which I can’t exactly say is wrong. However, I don’t think people really understand how fixed camera angles can really enhance or improve an…
