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Stranger of Paradise: The Definition of Poorly Executed

When Stranger of Paradise: Final Fantasy Origin was first being rumored to exist, I was honestly really excited! A Souls-like game set in the world of Final Fantasy 1? That could be so much fun! Getting to see such a colorful and classic setting for a Souls-like game would be rather original after all, and…
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Are Tank Controls really so confusing?

I love tank controls. While they aren’t the perfect controls for every kind of game, I’ve never had issue with them in any game that required them and never found them too confusing, unlike a lot of other people. And while a lot of my love for tank controls probably comes from the fact that…
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13 Sentinels: An Overlooked Gem

There’s a difference between a game getting overlooked and a game being under rated. There are some games that are pretty well known but tend to be labeled as a bad game for one particular aspect or another and then being written off for years to come. Take a game like God Hand for example…
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Visual Novels and their Unique Experiences

I hate reading. It’s something I’ve always struggled to enjoy. Probably due to a combination of my ADD and dyslexia but when I’m thinking of something to do reading is usually the last thing that comes to mind. The only times I’ve ever read something just to enjoy reading it were when I didn’t have…
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The Art of Feeling Cool in Games

Whenever you pick up a game, you always want to feel something as you play. Could be that you want to feel like you can go out and do anything in an open world game. Or it could be that you want to feel helpless and a sense of dread in a horror game. Maybe…
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Yakuza 0: From Niche to Known

The Yakuza series is a trip… I can’t think of many other series that have made me laugh out loud during one scene and have me crying during another. It’s a series that knows how to blend tones masterfully so nothing gets too ridiculous or too serious and still feels like it all belongs. And…
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Designing an Unlikable Lead

It isn’t hard to make a character unlikable. The character could have a terrible design, be extremely poorly written, have terrible voice acting… It’s a much harder job to have players like and enjoy a character, or at the very least be indifferent to them. But what about the characters that the players are designed…
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Finding Unique Scares in Modern Horror Games

I ended my last post on modern horror games by talking about how they should try and strive for more unique scares instead of following trends made by other popular games. And as you might have guessed by the title of this post, I want to follow up on that by providing some examples that…


