Category: Discussions
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Finding Unique Scares in Modern Horror Games

I ended my last post on modern horror games by talking about how they should try and strive for more unique scares instead of following trends made by other popular games. And as you might have guessed by the title of this post, I want to follow up on that by providing some examples that…
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Modern Horror Games and the ‘Haunted House’ Problem

It’s honestly super nice to see that horror games are once again getting lots of love from the game industry. There was a long period where the only new horror experiences were coming from indie games. Now big companies like Capcom are getting back into it! At long last the big drought that started during…
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Bravely Default 2 is a perfect unbalanced mess

There are plenty of games that I feel upset about being underrated or overlooked. Games like No More Heroes or Fatal Frame. But one of the games I really wish hit it big would have to be Bravely Default 2. Mainly because I feel like a lot of JRPGs could learn from it. Especially when…
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Should ‘Souls’ games have an ‘Easy mode’?

A topic that often comes up when discussing Souls games is whether or not there should be a difficulty option for them. The Souls games are known for being rather difficult after all and a lot of players, understandably, find this to be a barrier of entry when it comes to enjoying the games. Now…
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The Importance of ‘Objectives’ in Games

An aspect of games I often feel doesn’t get enough attention would have to be ‘objectives.’ After all, in most games they are suppose to be what drive you from point to point! More specifically though, I’d like to talk about them in first person shooters. Mainly since this is where they can be the…
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Enjoying a ‘flawed’ game

Have you ever played and enjoyed a game a lot while still considering it a ‘bad’ game? Calling a game bad is pretty subjective, of course. Games are art and it’s a little hard to define art as ‘good’ or ‘bad’ most of the time. It mainly comes down to preference. Not including games that…
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Everyone should try playing a ‘Souls’ game

With Elden Ring right around the corner, and Sifu bringing up the discussion of difficulty in games, it got me thinking about why I feel everyone should try a ‘Souls’ game at least once! Now, what exactly do I mean by a ‘Souls’ game? Basically I’m talking about the Dark Souls games made by FromSoftware,…
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In Defense of Fixed Camera Angles
Something that I feel always gets looked down on in games is fixed camera angles. The argument against them is usually that they are clunky or a thing of the past, which I can’t exactly say is wrong. However, I don’t think people really understand how fixed camera angles can really enhance or improve an…
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How the length of a game can affect the experience…
A topic I see brought up a lot when discussing and reviewing games is how long the game actually is and how it can make the game better or worse depending. It’s a pretty interesting topic honestly! Mainly since you really can’t say that a game that takes 100 hours is bad and a game…
