Tag: Fatal Frame
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Kuon: FromSoftware’s Forgotten Horror Game

Of the three games I have spoken about this month, I am willing to bet that Kuon is the one that has been heard of the least. It released in 2004 when classic survival horror was kind of dying out. The second half of the PS2’s life cycle definitely saw a decline in classic survival…
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Fatal Frame II: The Best of a Niche Series

So if there’s one game I talk about this month that isn’t very niche it’s probably going to be this one, Fatal Frame II: Crimson Butterfly! For one it’s actually part of a series and two it’s a series that is technically still going? While we haven’t gotten a new entry in the series in…
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Spooky Month 3: Return of the Niche!

It’s finally that time of the year again. The time to chip away at that backlog of horror games as Spooky Month is upon us! Or perhaps just add to that backlog as, just like last year, I’m about to recommend three horror games I think everyone should check out. Unlike last year however, these…
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Alan Wake: A Light in the Dark

When looking back on the history of horror games, I feel like one generation is often over looked and not because it was an underrated era or anything, but because it was easily the darkest time for the genre. And not even in a spooky scary way either! I’m talking about the 360/PS3 generation which…
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Fatal Frame: Mask of the Lunar Eclipse – The game we were robbed of…

If you’ve been following my blog for awhile you’ve probably noticed that I really enjoy survival horror games. And you’ve also probably noticed that I really enjoy Fatal Frame in particular when it comes to that genre! So you can imagine just how excited I was when it was announced that after nearly 15 years…
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Episode 9: Leon is Blonde is now live!
Hey everyone! The newest episode of the podcast is up for all to enjoy! On this week’s episode, me and the guys discuss Overwatch 2 woes, the insane number of Final Fantasy games, how great Fatal Frame: Mask of the Lunar Eclipse is and the fact that you should buy it, and also how great…
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Invisible Choices in Games

Choices are always a fun part of games. They can give games replayability or help cater the game to different play styles so everyone can enjoy. But more often than not, choices in games are used to affect the story of the game more than anything else. For some games, it’s the biggest draw of…
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Finding Unique Scares in Modern Horror Games

I ended my last post on modern horror games by talking about how they should try and strive for more unique scares instead of following trends made by other popular games. And as you might have guessed by the title of this post, I want to follow up on that by providing some examples that…
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In Defense of Fixed Camera Angles
Something that I feel always gets looked down on in games is fixed camera angles. The argument against them is usually that they are clunky or a thing of the past, which I can’t exactly say is wrong. However, I don’t think people really understand how fixed camera angles can really enhance or improve an…

